12 PM | 21 Oct

Play with this #Melbourne #Art #Tram using #AR #playablecities #video [#geekgirl]

A short documentary about Troy Innocent, a 2018 Melbourne Art Trams artist.

This artwork makes one of Melbourne’s trams playable—literally. While the geometric imagery is an artwork in itself, an augmented reality app reveals another layer of animation and sound when the passing tram is viewed from the camera of a phone. This plays a musical score generated by the app as it detects fragments of the design.

Playable cities connect people and place, appropriating urban environments and infrastructure—such as the Melbourne tram—through playful takeover, changing and renegotiating its meaning. Playful citizens see their town or city in a new way, feeling a new sense of connection, and sensing new ways it could be.

Also don’t forget to download the app – Accelerando (Ludea) to play with TRAM 96 (ID 5106 ) as part of Melbourne International Games Week (@GamesWeekMelbs ). 20-28 Oct 2018 

Find our more about the Melbourne Art Trams: https://melbfe.st/2LzFTbO

 

06 PM | 22 Oct

#Globelight 2016 Biennale :: #Energy As #Light :: #Melbourne [#geekgirl]

Point-of-View-The-Orb

Globelight 2016 Biennale :: Energy As Light :: Melbourne, Australia

Call for light-based works closes 30 November for exhibition in August 2016 Globelight is a program of events and exhibitions showcasing new talent in light art and design. It aims to facilitate the further development of light as an art form by showcasing the diverse approaches of light as a means of communication and self-expression. Australian and International artists and designers are invited to submit proposals for light-based works in any format, including object-based, installation, photography, projection and video. Source: Globelight Inc.