03 PM | 19 Sep

Transreal Topologies [#geekgirl]

 

Transreal Topologies will be held in conjunction with The International Symposium on Mixed and Augmented Reality. The exhibition explores the field of mixed and augmented reality art (MARart), presenting a range of artists that are contributing to the development of a unique language for MARart as both a medium and area of inquiry. The exhibition focuses on modes of representation that deal with the augmentation of data beyond traditional surfaces in order to merge virtual and real…

It is my pleasure to introduce these works within this new context of mixed reality, augmentation based arts practice. Transreal Topologies is part of a Mixed and Augmented Reality Art Organisation (MARart.org) scoping study initiative that launched at ISEA2013. The Mixed and Augmented Reality Arts Research Organisation (MARart.org) seeks to develop new dialogues in regards to high-end research methodologies, cultural inquiry and representation in the increasingly immersive and pervasive field of mixed and augmented reality art.

This initiative aims to scope the field of MARart, through the presentation and analysis of particular research outcomes, in order to develop criteria that canvasses MARart’s production and position within the media arts. The research endeavours to develop strategies for hybridized research practice, in a number of open platforms that will scope current trends and exemplary models from a variety of approaches. Artistic practices in MARart will be presented and discussed in order to locate new research paradigms that address issues including cultural absorption, post-biological identity, social codes and systems, mobile computing, commercialization and intellectual property, with particular regard to the media art field.

This exhibition, artist talk and transdisciplinary panel that constitutes the program aims to set a precedent for future showcases of media artworks that expand current, generic notions of MARart in meaningful ways.”

– Julian Stadon BA, M.E.A (Australia/Austria)Curator/Organiser/MARart Director

08 PM | 23 Aug

Announcing “#PRISOM”, A Synthetic Reality Surveillance Game [#geekgirl]

#PRISOM,  A Synthetic Reality Surveillance Game

#PRISOM, A Synthetic Reality Surveillance Game

So we (meaning Mez Breeze Design) can finally let the (Schrödinger’s?) cat out of the very tightly zipped bag: we’re *extremely* excited to officially announce our latest co-production with Dreaming Methods: “#PRISOM“. #PRISOM is a Synthetic Reality Game where a player is set loose in a Glass City under infinite surveillance. Will you be brave enough to enter?

The project is making its début at (and is funded by) the “MARart4 Transreal Topologies Exhibition” as part of #ISMAR2013, the International Symposium on Mixed and Augmented Reality in conjunction with SA Uni’s Wearable Computer Lab. So if you’re keen to don a HMD (Head-Mounted Display) and throw yourself into #PRISOM, head to the Adelaide City East Campus of the University of South Australia on October 1-4th.

07 AM | 30 Jul

The #Choosatron: Interactive #Fiction Arcade Machine [#geekgirl]

 

“The Choosatron is a fun kit that easily assembles into a small interactive fiction game box, great for social reading and playing. As you play, you make decisions that affect the outcome of the story, and your journey is printed on a keepsake paper scroll. You’ll be able to write your own stories as well, using open and free software. Download new stories over Wi-Fi, and share your own stories with other over the internet. Save your unique stories right on the provided SD card. Inspiring for kids, exciting for adults!”

I’ve recruited brilliant writers (listed below) to ensure you and your friends will have dozens of stories to play the moment you get your Choosatron. Bill Corbett and Kevin Murphy (both of RiffTrax and MST3K fame) are just two of the amazing writers creating stories just for the Choosatron!

Using the Spark Core Wi-Fi development kit, a thermal printer, and some serious brain wrinkling, I’ve created a platform accessible for everyone to make, play, write, and learn with! It’s Arduino-compatible and totally hackable so as you learn more, the possibilities grow with your imagination.